본문 바로가기
Personal-Study/Design Patterns

[TS Design Patterns] 구조 패턴 - 퍼사드

by Aaron-Kim 2023. 10. 28.

Facade

- 라이브러리/프레임워크/다른 클래스들의 복잡한 집합에 대한 단순화된 인터페이스 제공

- 퍼사드: 움직이는 부분이 많이 포함된 복잡한 하위 시스템에 대한 간단한 인터페이스를 제공하는 클래스

- 복잡한 하위 시스템에 대한 제한적이지만 간단한 인터페이스가 필요할 때 사용

- 퍼사드는 기존 객체들을 위한 새 인터페이스를 정의,
   어댑터는 기존의 인터페이스를 사용할 수 있게 만듦

- 앱의 전반적인 복잡성을 줄이는 동시에 원치 않는 의존성들을 한 곳으로 옮기는 것들 도움

 

- 예시

 

/**
 * The Facade class provides a simple interface to the complex logic of one or
 * several subsystems. The Facade delegates the client requests to the
 * appropriate objects within the subsystem. The Facade is also responsible for
 * managing their lifecycle. All of this shields the client from the undesired
 * complexity of the subsystem.
 */
class Facade {
  protected subsystem1: Subsystem1;

  protected subsystem2: Subsystem2;

  /**
   * Depending on your application's needs, you can provide the Facade with
   * existing subsystem objects or force the Facade to create them on its own.
   */
  constructor(subsystem1?: Subsystem1, subsystem2?: Subsystem2) {
    this.subsystem1 = subsystem1 || new Subsystem1();
    this.subsystem2 = subsystem2 || new Subsystem2();
  }

  /**
   * The Facade's methods are convenient shortcuts to the sophisticated
   * functionality of the subsystems. However, clients get only to a fraction
   * of a subsystem's capabilities.
   */
  public operation(): string {
    let result = 'Facade initializes subsystems:\n';
    result += this.subsystem1.operation1();
    result += this.subsystem2.operation1();
    result += 'Facade orders subsystems to perform the action:\n';
    result += this.subsystem1.operationN();
    result += this.subsystem2.operationZ();

    return result;
  }
}

/**
 * The Subsystem can accept requests either from the facade or client directly.
 * In any case, to the Subsystem, the Facade is yet another client, and it's not
 * a part of the Subsystem.
 */
class Subsystem1 {
  public operation1(): string {
    return 'Subsystem1: Ready!\n';
  }

  // ...

  public operationN(): string {
    return 'Subsystem1: Go!\n';
  }
}

/**
 * Some facades can work with multiple subsystems at the same time.
 */
class Subsystem2 {
  public operation1(): string {
    return 'Subsystem2: Get ready!\n';
  }

  // ...

  public operationZ(): string {
    return 'Subsystem2: Fire!';
  }
}

/**
 * The client code works with complex subsystems through a simple interface
 * provided by the Facade. When a facade manages the lifecycle of the subsystem,
 * the client might not even know about the existence of the subsystem. This
 * approach lets you keep the complexity under control.
 */
function clientCode(facade: Facade) {
  // ...

  console.log(facade.operation());

  // ...
}

/**
 * The client code may have some of the subsystem's objects already created. In
 * this case, it might be worthwhile to initialize the Facade with these objects
 * instead of letting the Facade create new instances.
 */
const subsystem1 = new Subsystem1();
const subsystem2 = new Subsystem2();
const facade = new Facade(subsystem1, subsystem2);
clientCode(facade);

 

- 활용


[아티클]

[TS 사용 예시]

반응형

댓글